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So after years of nothing I recently "completed" a character competition that we were havin at work. We had to make a character, bust, head or torso that followed specs that could used in game. I finished enough to submit however there's still a lot im tryin to do to the thing. For example, texture for more than one night.....which'll keep ya up till 730 am.....on a work night. Anyway, here's my progress so far and what I turned in for the competition in the amateur category as this was my first zbrush/ modern game ready character